Education (Page 2)
-
An introduction to games user research
The GamesIndustry.biz Academy talks to veteran user researcher Steve Bromley about what the job entails and what you can do to become one
-
Resources for victims of sexual harassment in the workplace
The GamesIndustry.biz Academy compiles materials to give employees tools to get mental health support, and options to seek action from an impartial body
-
How to work with graduates and students
The Best Places To Work winners discuss ways to support the future generations of game creators
-
What to do (and not to do) when networking and building your contact book
Games industry professionals give tips on how to "dive in" at networking events and make a great first impression
-
Brenda Romero's tips for building your personal brand
Brenda Romero gives students advice on how to build and grow their reputation before even entering the industry
-
Team17 acquires educational games studio StoryToys for $26.5m
It'll be the company's first foray into the educational games market
-
How internships can drive more diversity into games
The Chinese Room's Ed Daly reflects on the company's internship programme and how other studios can lower the barriers for underrepresented groups to enter the industry
-
USC Games launches fund to support Black and Indigenous students
Professor Jim Huntley talks about starting the Gerald A. Lawson Endowment Fund with help from Take-Two, and why it's a needed step toward equity
-
US State Department supports virtual exchange program to unite young developers globally
Game Exchange will support aspiring developers from 'underserved populations' across the US and Middle East
-
nDreams unveils initiative to diversify UK talent pipeline
The nDreams Academy will include internships, graduate placements, apprenticeships and work experience opportunities
-
What's wrong with the UK talent pipeline and how to improve it
Sumo's Harinder Sangha, Kieran Holland, and Jacob Habgood tell the GamesIndustry.biz Academy about ways UK companies can diversify how they access talent
-
What next for games education and early careers post-COVID?
Speakers from the upcoming Games Education Summit 2021 discuss the key challenges that lie ahead for aspiring games professionals in the post-pandemic era
-
Creative Assembly to launch UK scholarships promoting diversity
Two £9,000 scholarships for Teesside University's Computer Game Design degree are available to female, Black, ethnic minority and disadvantaged students
-
Games Education Summit reveals 2021 speakers
Unity, FutureLearn, Sumo Digital and more for this month's conference
-
Grads In Games is now a non-profit company
Aardvark Swift's UK careers initiative spun out into an independent organisation
-
UKIE aims to close the "digital divide" with Devices For All campaign
Major firms have already committed to donating computing equipment to families and schools in need
-
Ubisoft unveils scholarship for Black UK students to support games career paths
Annual scholarship will provide £11,250 per year toward fees and living expenses, mentorship, and a three-month paid internship
-
Can game studios radically transform how they hire?
Failbetter Games, Sports Interactive and TT Games discuss their approaches to improving diversity in recruitment
-
Flemish government embraces use of games in education
Game.Learn.Grow. toolbox helps teachers to integrate games like Assassin's Creed and Minecraft in their classes
-
Is the games industry open to working class people?
UK census data suggests it isn't -- here's what you need to know to give yourself the best chance, from people that built careers
-
From student to professional -- advice for the road ahead
Fundamentally Games' Emelie Edholm has some advice for students and graduates building a career in the games industry
-
EA, Microsoft and Epic Games join Raising Good Gamers' advisory board
The organisation announced its objectives to create a "more diverse, inclusive and positive online environment for youth"
-
"Instead of recycling your machines, can you donate them instead, please?"
Digital Schoolhouse's Shahneila Saeed on how games companies can help bridge the "digital divide" to the UK's disadvantaged kids
-
How the UK games industry and education should work together
The Games Education Summit revealed how to better prepare games graduates and improve diversity through education
-
Digital Schoolhouse expands to Nigerian classrooms with Kucheza partnership
Kucheza Games will help UKIE-backed initiative deliver computer science lessons in Nigeria
Congratulations on your first follow!
We'll send you an email whenever we (or one of our sister sites) publish an article on this topic.