Recruitment
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80% of game workers interested in four-day week, Skillsearch survey finds
Respondents also highlighted the prominence of remote working
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GamesIndustry.biz is now hiring for a staff writer
Come and join the industry's leading B2B journalism team
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What can we learn from newly enacted salary transparency laws?
We peruse the job listings of publishers and developers across California and Washington following new pay laws
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Tips and tricks for building a QA portfolio
Dan Ahern gives advice on how to demonstrate your testing and reporting skills as you apply for QA roles
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Industry attitudes to outsourcing and contracting need to change | Opinion
Two high-profile composers reveal the breakdown of their relationships with studios – a symptom of a broader problem in how creative outsourcing is used across the industry
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Chella Ramanan’s guide to getting the most from your game-making journey
The Before I Forget writer shares how to thrive and enjoy building both indie and AAA titles, and explains key differences between writing and narrative design
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Activision Blizzard appoints new EVP corporate affairs and chief communications officer
Lulu Cheng Meservey will fulfil both roles, and had been a board member since April
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Shawn Layden joins Tencent as strategic advisor
Former Sony exec will "advise, assist, and support" the Chinese company as it "deepens" its games business
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NetEase hires veteran Capcom producer Hiroyuki Kobayashi
He left the Resident Evil firm on March 31 after 27 years
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David Braben to step down as CEO of Frontier
The company's founder will remain as president, while Jonny Watts will take on the CEO role
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Why InnoGames decided to open up about pay
HR director Andreas Michael Lieb and senior PR manager Marc-Philip Morian tell us why the German firm decided to be this transparent about salary
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PlayerUnknown Productions hires David Polfeldt
Former Ubisoft Massive MD joins as senior advisor to help Brendan Greene create a "successful studio culture"
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Leslie Benzies' studio hires former Evolution, Ubisoft, NCsoft talent
Everywhere developer Build A Rocket Boy expands with three executive hires
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What it takes to be a great game producer
Unlock Audio's Elliot Callighan highlights the skills and qualities that enable a game producer to excel in their field
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Recruiting games talent from overseas
Experts from Lewis Silkin highlight legal pitfalls and tips for making the direct hire of remote employees a success
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How to get a job as a marketing director in games
Industry experts from both AAA and indie sectors share their tips for evolving your marketing career to the director stage
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Ali-A's advice to further your content creator career
YouTuber shares advice on how to get started, which platforms to prioritise, and recognising your worth
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How to get a job as a game level designer
The GamesIndustry.biz Academy looks into the various skills required to score a role in level design, a central position in game development
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How to get a job as a technical artist
The GamesIndustry.biz Academy explores the routes into becoming a technical artist, one of the industry's most in-demand, but difficult to define, roles
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What to think about when setting up an apprenticeship program
Beyond-FX CEO Keith Guerrette discusses the VFX studio's apprenticeship initiative, the challenges it faced and why it's worth it
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EA Austin lays off customer service staff
An EA representative said the change is "not tied" to EA Sports FC announcement
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Dr. Jakin Vela confirmed as IGDA executive director
Guy Blomberg and Tarja Porkka-Konturri appointed to the organisation's board
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TIGA: UK games development workforce grew 25% to over 20,000 full-time staff
The games industry's annual contribution to the UK's GDP reached £2.9 billion by December 2021
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Ubisoft adds seven to executive committee to "accelerate its transformation"
Marie-Sophie de Waubert has been appointed SVP of studios operations
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