ROCKFISH Games
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Comparing space oranges and zero-G apples: A deep dive into Everspace's Steam launch
Rockfish CEO Michael Schade busts some myths around Steam Early Access, wishlists, pricing, Game Pass, and more
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Everspace 2: Rockfish's not so difficult second album
So much has fallen into place with Everspace 2, says CEO Michael Schade, "we sometimes wonder if there's anything we're missing"
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Rockfish: Live Steam broadcasting will change the game for indie marketing
Valve's store page streaming beta helped Everspace to its highest ever single-day revenue, says CEO Michael Schade
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Steam sales, store pages and the art of selling games
At Reboot Develop, Rockfish, Vlambeer and 11 bit take very different views on the value of cutting prices
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Rockfish Games: Building success, piece by piece
CEO Michael Schade on using digital platforms to take Everspace from publisher rejection to an audience of hundreds of thousands
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Michael Schade: "We're f***ing rockstars"
The former CEO of Fishlabs is back with a new studio and a new console project
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