Brendan Sinclair
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CD Projekt sales drop 20% year-over-year
Company will begin marketing push for Cyberpunk 2077 Phantom Liberty expansion next month, denies rumors of a Sony acquisition
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NetEase opens PinCool studio in Japan
Dragon Quest 8 and 9 producer Ryutaro Ichimura to head up office working on console games and other entertainment
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Nailing down Warhammer 40,000: Boltgun's mix of modern and retro
Auroch Digital devs discuss their FPS offering something old, something new, bloody gibs and Ultramarines Blue
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Nintendo scuttles Dolphin emulator's Steam release
Valve removes store page as platform holder says the emulator for Wii and Gamecube is illegal
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Loot box disclosure fines are a joke | This Week in Business
Diablo Immortal and Hunt: Showdown fines for negligent ratings submissions undermine industry's insistence it takes loot box concerns seriously
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Have M-rated games grown their market share? | 10 Years Ago This Month
A decade after publishers bet on fewer, bigger, bloodier titles, does the industry depend on violent games like it used to?
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Spider-Man 2, Project Q handheld headline PlayStation Showcase
Sony reveals a raft of new PS5 titles including Bungie's new Marathon and the debut offerings from acquisitions Haven Studios and Firewalk Studios
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Microsoft hypes new games console, doesn't talk about games | 10 Years Ago This Month
Microsoft's big unveiling took an audience hungry for the future of games and force-fed them entertainment of the past
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Activision Blizzard, Plaion fined for not disclosing loot boxes
PEGI fines publishers €5,000 for omitting loot boxes from ratings submissions for Diablo Immortal and Hunt: Showdown
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Take-Two's Zelnick criticizes key companies taking E3 for granted
CEO of publisher says annual event "served a great purpose," but it was "problematic" for companies to plan E3-adjacent events without supporting the show proper
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Take-Two's Q4 brings higher sales, deeper losses
CEO Strauss Zelnick brushes off GTA 6 speculation stemming from an $8 billion bookings forecast for fiscal 2025
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DDM: Game investments hit a four-year low in Q1
Undisclosed M&A price tags and "prolonged crypto winter" have 2023 off to a slow start
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Making a single-player magic shooter in a multiplayer military world
Ascendant's Bret Robbins says he "didn't really have a choice" but to make Immortals of Aveum after leaving Call of Duty development
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Ubisoft results down more than expected as Q4 sales halved
Publisher says results "in line with our revised financial targets" as full-year net bookings drop 18% versus guidance of "down more than 10%"
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Children's advertising watchdog takes aim at Roblox
BBB National Programs says Roblox didn't disclose ads properly or ensure influencers disclosed endorsements
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Report - Sony fails to appeal Austrian loot box verdict
PlayStation obligated to refund some FIFA Ultimate Team packs after ruling that they constitute illegal gambling becomes final
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European Commission approves Microsoft-Activision Blizzard deal
Microsoft agrees to let players stream their Activision Blizzard games on competing services for free
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Blue Archive helps push Nexon Q1 sales up 36%
FIFA Online 4 and FIFA Mobile drive strong growth in Korea but MapleStory stumbles heading into its 20th anniversary
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Gimme some truth | This Week in Business
Let's dig through annual reports to see what Activision Blizzard, EA, and Take-Two say when fewer people are listening
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Activision Blizzard touts 2022's diversity progress
Publisher saw modest representation improvements in 2022, but women and non-white employees also left the company at a higher rate
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Ubisoft lays off 60 from customer service centers
Publisher says customer relations team is "evolving its organization to focus on where we can have a significant impact" as it makes cuts in North Carolina and Newcastle
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Roblox hits record revenues, losses continue
User-generated content platform sees daily active users up to a record 66.1 million as company looks to lessen investment in headcount and infrastructure
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Resident Evil 4 remake caps off record year for Capcom
Survival horror game sells 3.75 million copies in final week of fiscal year to help set a new high mark for annual revenues
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Pearl Abyss exploring beyond Black Desert
Pearl Abyss North America CEO Jeonghee Jin on growing outside of its flagship MMORPG, bringing Korean culture to the world, and industry optimism