Development
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Game Drive returns with MY.GAMES, Amazon Web Services and Google to support mobile game devs
We find out about the latest developments with the popular business accelerator program
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Check out the latest speakers for the GamesIndustry.biz HR Summit
Early Bird pricing ends tomorrow (May 31st)
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NetEase opens PinCool studio in Japan
Dragon Quest 8 and 9 producer Ryutaro Ichimura to head up office working on console games and other entertainment
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Nailing down Warhammer 40,000: Boltgun's mix of modern and retro
Auroch Digital devs discuss their FPS offering something old, something new, bloody gibs and Ultramarines Blue
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Nintendo scuttles Dolphin emulator's Steam release
Valve removes store page as platform holder says the emulator for Wii and Gamecube is illegal
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Roots of Pacha delisted on Steam due to contractual dispute
Update: Game returns to Steam as developer and publisher reach agreement to amicably part ways
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Front Mission 2: Remake gets delayed | News-in-brief
The re-release of the 1997 strategy game is now aiming to launch in Q3
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Jobs Roundup: May 2023 | John Beech is named creative director of Media Molecule
UPDATE: NDreams expands its executive team with two appointments, Elise Favis joins Possibility Space
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IGI Origins developer Antimatter Games closing down this summer
Parent EG7 said it will shut down UK developer to improve group profitability
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Bucking the fantasy hero trend with The Lord of the Rings: Gollum
Daedalic's Nika Dvoravic talks us through the challenges building a game around a physically weaker character
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Redundancies hit Marvel Contest of Champions publisher Kabam
The studio lays off 12% of its staff "in light of current economics and the industry’s market realities"
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Have M-rated games grown their market share? | 10 Years Ago This Month
A decade after publishers bet on fewer, bigger, bloodier titles, does the industry depend on violent games like it used to?
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You can now enter the 2023 GamesIndustry.biz Best Places To Work Awards
UK, US and Canada events are open for submissions
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Protodroid Delta's journey from Mega Man fan game to Humble-published title
Adam Kareem on making it as a solo hobbyist dev and breaking the mould of homogeneous character design
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Sega announces 121 redundancies at Relic Entertainment
Company of Heroes developer restructuring to 'focus on core franchises'
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NetEase opens new studio in Canada, Bad Brain Game Studios
Team is led by former Ubiosft Toronto producer Sean Crooks, working on a new IP inspired by cult 1980s movies
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Battlefield leaders form new shooter studio Time To Kill Games
Lars Gustavsson creates new AAA games team in Stockholm: “We have to dare to be different”
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Rami Ismail's top ten tips on surviving the indiepocalypse
The indie veteran offers studios advice on how to stand out and thrive in an increasingly competitive industry
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Private servers, Early Access and stable launches: How GPORTAL and Stunlock pulled of V Rising
The two companies on their partnership and server hosting in the games industry
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Layoffs at Crypt of the Necrodancer developer Brace Yourself Games
Reports suggest around 50% of the studio's employees were affected by job cuts
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Jackalope Games is now Jackalyptic Games
The studio's first game is an announced title based on the Warhammer IP
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Sony's Project Leonardo officially named the Access controller
The PlayStation 5 accessibility controller features include a customizable UI and swappable buttons
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Making a single-player magic shooter in a multiplayer military world
Ascendant's Bret Robbins says he "didn't really have a choice" but to make Immortals of Aveum after leaving Call of Duty development
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Overwatch 2 ditches PvE Hero Mode
Game director says "we made a commitment to always prioritize the live game and all of the people playing it"
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Amazon's second attempt at making one MMO to rule them all
Christoph Hartmann shares Amazon Games' ambitions for its new Lord of the Rings project, and how it will compete with its long-established rival
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